Gunship Cinematic and Gameplay WIP

In the opening part of this, The Persecutor launches a group of LAAT/gs and troop transports, escorted by 4 TIE Advanced.

I suck at all this coding and blueprints stuff, so in the few seconds of game play at the end, I wasn't able to properly get the lasers to render in real-time while being fired from the turrets, so I will have to revisit that. The LAAT/gs HUD is still WIP; also trying to figure out how to make it register damage correctly.
That said, the soundfx triggers are working haha. More gameplay to come as I work out these bugs. Slowly but surely!
- Long Live The Empire -

All CG assets (model, lookdev, animation, rendering, comp) by me.
Base planet textures created by Juuso Voutilainen
Music by George Livings, who made an AMAZING track for my Star Wars character, The Wraith; an Imperial Admiral and elite soldier.
Going to keep doing videos like this. If you want to see more Empire-Themed videos and content, hit that subscribe button on my Youtube channel!
https://www.youtube.com/@steveovfx